Game Jam: Prototype 2

A few more features implemented, including bouncing projectiles, which were really tough to figure out until I realized I was creating hundreds of “invisible” projectiles which were dominating the physical environment.  The black patches are stand-in graphics for our enemy spawns. There’s even an animation, though I can’t really show it.  Check the livestream later today to see it in action 🙂

So many hours sunk into making this thing work. Aaaaand it doesn't.  woot!

So many hours sunk into making this thing work. Aaaaand it doesn’t. woot!

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  1. Pingback: Game making apps, v2 | MGB, or Some Odd Magpie

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