NGX2016 Talk

I gave another talk at the Newfoundland Gaming Expo. As I mentioned during that talk,  I figured out last year that “Making Games” is too big a subject, so I decided on “Game Programming” for this year’s talk. Which is ALSO too big a subject, so next year should be halfway focused. Maybe.

Here are the slides for this year’s NGX2016 Talk – Game Programming With Unity

This entry was posted in Uncategorized.