Play Store: Star Squad

Dev: Hardscore Games

Pub: Kongregate

Graphics: Cute and functional, but nearly too small for a mobile screen.

Sound: Off, as usual

Writing: Perfunctory, but the fonts are nice!

Gameplay: The module system makes individual battles entertaining, but the campaign is nearly a duplicate of many other space-battle-with-collectible-crew games, and it’s the thrust of the game

Time spent: 30 min to 1 hour

Why I stopped playing: I ran out of things to do before I used up my first full energy bar. That’s a really huge design gap, guys.