Play Store: Star Squad
Dev: Hardscore Games
Graphics: Cute and functional, but nearly too small for a mobile screen.
Sound: Off, as usual
Writing: Perfunctory, but the fonts are nice!
Gameplay: The module system makes individual battles entertaining, but the campaign is nearly a duplicate of many other space-battle-with-collectible-crew games, and it’s the thrust of the game
Time spent: 30 min to 1 hour
Why I stopped playing: I ran out of things to do before I used up my first full energy bar. That’s a really huge design gap, guys.