Category: cmf
01
Sep
CMF Fall 2023 Windows Have Started Opening (or Once More, With Feeling)
by perfectMinute
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TL;DR: the CMF Fall funding program windows have started opening up, and Innovation & Experimentation, in particular, is already open. If you’re hoping to apply,...
19
Jun
CMF 6: The Process
by perfectMinute
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This post is part of a series for game developers applying to the Canada Media Fund. Post 1 Post 2 Post 3 Post 4 Post...
28
Apr
CMF 5: Putting Together an Application for the Big Dogs
by perfectMinute
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This post is part of a series aimed at game developers applying to the Canada Media Fund. Post 1 Post 2 Post 3 Post 4...
11
Mar
Paint By Monsters DevLog 6 – All the Business I’ve Gotten Wrong So Far
by perfectMinute
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More business development, for those following the studio, but this time focused on Paint By Monsters and various (avoidable!) mistakes I’ve made along the way....
04
Mar
Bizdev for Gamedev is Not For Everyone
by perfectMinute
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One of the things I took on when I started looking seriously at turning Perfect Minute Games into my full-time gig was an accelerator on-ramp...
07
Nov
CMF Conceptualization Iteration 3 – SoloDev Edition
by perfectMinute
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This is the third time I’m talking about this. Post 1 and post 2 talked about how the whole thing works and how to make...
13
Sep
A Brief Followup on the CMF Conceptualization Application
by perfectMinute
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As I mentioned previously, I tried my hand at filling out a CMF application more or less “for real” this year. There were a couple...