Category: funding
19
Jun
CMF 6: The Process
by perfectMinute
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This post is part of a series for game developers applying to the Canada Media Fund. Post 1 Post 2 Post 3 Post 4 Post...
28
Apr
CMF 5: Putting Together an Application for the Big Dogs
by perfectMinute
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This post is part of a series aimed at game developers applying to the Canada Media Fund. Post 1 Post 2 Post 3 Post 4...
11
Mar
Paint By Monsters DevLog 6 – All the Business I’ve Gotten Wrong So Far
by perfectMinute
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More business development, for those following the studio, but this time focused on Paint By Monsters and various (avoidable!) mistakes I’ve made along the way....
04
Mar
Bizdev for Gamedev is Not For Everyone
by perfectMinute
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One of the things I took on when I started looking seriously at turning Perfect Minute Games into my full-time gig was an accelerator on-ramp...
05
Feb
CMF Conceptualization Iteration 4 – Funding and Bizdev and Planning Oh My!
by perfectMinute
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Turns out this post is part of a series documenting my first application to the Canada Media Fund and in particular its Conceptualization program Post...
07
Nov
CMF Conceptualization Iteration 3 – SoloDev Edition
by perfectMinute
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This is the third time I’m talking about this. Post 1 and post 2 talked about how the whole thing works and how to make...
22
Oct
First Monies!
by perfectMinute
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I put up a ko-fi page recently, and a friend was kind enough to be the first person to put some gas in the tank....
22
Oct
First Monies!
by perfectMinute
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I put up a ko-fi page recently, and a friend was kind enough to be the first person to put some gas in the tank....
22
Oct
devblog funding game design gamedev paint by monsters pmg originals progblog prototype Prototypes unity
Paint By Monsters: Devlog 2 – Work To Date
by perfectMinute
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I promised some local tech folks I’d do a weekly summary of my progress on Paint By Monsters, and I figured since I was doing...