Category: paint by monsters
19
Jun
CMF 6: The Process
by perfectMinute
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This post is part of a series for game developers applying to the Canada Media Fund. Post 1 Post 2 Post 3 Post 4 Post...
28
Apr
CMF 5: Putting Together an Application for the Big Dogs
by perfectMinute
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This post is part of a series aimed at game developers applying to the Canada Media Fund. Post 1 Post 2 Post 3 Post 4...
22
Mar
Paint By Monsters DevLog 7 – Design Process Part 1 – High Level Design (So Far)
by perfectMinute
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Paint By Monsters started life, as with many of my original designs, as an attempt to subvert aspects of an existing popular design. In this...
11
Mar
Paint By Monsters DevLog 6 – All the Business I’ve Gotten Wrong So Far
by perfectMinute
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More business development, for those following the studio, but this time focused on Paint By Monsters and various (avoidable!) mistakes I’ve made along the way....
20
Feb
Paint By Monsters DevLog 5 – Shader Experimentation
by perfectMinute
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It’s been entirely too long since I was last able to talk about the development on Paint By Monsters, but with the Conceptualization Funding sorted...
05
Feb
CMF Conceptualization Iteration 4 – Funding and Bizdev and Planning Oh My!
by perfectMinute
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Turns out this post is part of a series documenting my first application to the Canada Media Fund and in particular its Conceptualization program Post...
07
Nov
CMF Conceptualization Iteration 3 – SoloDev Edition
by perfectMinute
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This is the third time I’m talking about this. Post 1 and post 2 talked about how the whole thing works and how to make...
05
Nov
devblog event handling game design gamedev gestures input paint by monsters pmg originals progblog prototype Prototypes unity
Paint By Monsters: DevLog 4 + Feature Video 0.0.10 – Brush Strokes!
by perfectMinute
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I’m gonna talk about all the faffery in a minute, but if you want the TL;DR, I invite you to take a look at feature...
23
Oct
Paint By Monsters: Devlog 3 – On Tilemaps and Arrow Traps (Bonus: Feature Demo Video 0.0.9)
by perfectMinute
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New devlog up over at itch.io. Go check it out! And here’s the 0.0.9 feature demo video, which shows off the first fully-functioning lair upgrade:...
22
Oct
First Monies!
by perfectMinute
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I put up a ko-fi page recently, and a friend was kind enough to be the first person to put some gas in the tank....