Category: pmg originals
19
Jun
CMF 6: The Process
by perfectMinute
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This post is part of a series for game developers applying to the Canada Media Fund. Post 1 Post 2 Post 3 Post 4 Post...
28
Apr
CMF 5: Putting Together an Application for the Big Dogs
by perfectMinute
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This post is part of a series aimed at game developers applying to the Canada Media Fund. Post 1 Post 2 Post 3 Post 4...
22
Mar
Paint By Monsters DevLog 7 – Design Process Part 1 – High Level Design (So Far)
by perfectMinute
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Paint By Monsters started life, as with many of my original designs, as an attempt to subvert aspects of an existing popular design. In this...
20
Feb
Paint By Monsters DevLog 5 – Shader Experimentation
by perfectMinute
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It’s been entirely too long since I was last able to talk about the development on Paint By Monsters, but with the Conceptualization Funding sorted...
05
Nov
devblog event handling game design gamedev gestures input paint by monsters pmg originals progblog prototype Prototypes unity
Paint By Monsters: DevLog 4 + Feature Video 0.0.10 – Brush Strokes!
by perfectMinute
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I’m gonna talk about all the faffery in a minute, but if you want the TL;DR, I invite you to take a look at feature...
23
Oct
Paint By Monsters: Devlog 3 – On Tilemaps and Arrow Traps (Bonus: Feature Demo Video 0.0.9)
by perfectMinute
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New devlog up over at itch.io. Go check it out! And here’s the 0.0.9 feature demo video, which shows off the first fully-functioning lair upgrade:...
22
Oct
devblog funding game design gamedev paint by monsters pmg originals progblog prototype Prototypes unity
Paint By Monsters: Devlog 2 – Work To Date
by perfectMinute
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I promised some local tech folks I’d do a weekly summary of my progress on Paint By Monsters, and I figured since I was doing...
21
Oct
Paint By Monsters on Itch.io
by perfectMinute
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I’ve created a first look devlog over there with a few details about two features I’m hoping to add as I go along – Lair...
21
Oct
Paint By Monsters on Itch.io
by perfectMinute
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I’ve created a first look devlog over there with a few details about two features I’m hoping to add as I go along – Lair...
19
Oct
Paint By Monsters 0.0.8: Upgrades!
by perfectMinute
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Been looking forward to this one a while now. Obviously there has to be betterness as you play, right? That’s how this works, right?