A few more features implemented, including bouncing projectiles, which were really tough to figure out until I realized I was creating hundreds of “invisible” projectiles which were dominating the physical environment. The black patches are stand-in graphics for our enemy spawns. There’s even an animation, though I can’t really show it. Check the livestream later today to see it in action 🙂
Game making apps, v2 | MGB, or Some Odd Magpie
[…] spending my weekend making a game, I figured it would be good to revisit the whole game maker app notion. I used […]