Tag: gamedev
13
Sep
A Brief Followup on the CMF Conceptualization Application
by perfectMinute
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As I mentioned previously, I tried my hand at filling out a CMF application more or less “for real” this year. There were a couple...
06
Sep
CMF Application (Conceptualization) – Follow Along With Me!
by perfectMinute
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If you’re a Canadian media maker, you probably know about the Canada Media Fund, a pretty great institution and one which causes some folks from...
31
Aug
Powered A(r)mour, or How I Spent My Morning This Vacation Day
by perfectMinute
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I’ve put up a page for Powered A(r)mour, which is about as close as I get to making a project “official” these days. I still...
22
Jun
Mechanisms Prototype Giveaway: June 30th
by perfectMinute
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As I mentioned previously, I’m giving away one of the prototypes I had printed for Mechanisms. I’m going to draw for that prize on June...
23
Apr
Mechanisms Print & Play Plus a Giveaway!
by perfectMinute
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As part of the process of developing the game that has become Mechanisms, I built a bunch of prototypes. There’s the Tabletop Simulator mod, and...
03
Sep
Hobbyism and a new game
by perfectMinute
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I’ve backed off from taking PMG too seriously these days, as I don’t have time for all the things I want to do, and taking...
21
Feb
The Game Studio Funding Checklist
by perfectMinute
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I listen to a lot of broadcasts about game development, and in particular to bizdev talks and interviews and whatnot that feature Jason della Rocca....
25
Aug
Boardgame Research: Thornwatch
by perfectMinute
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My regular tabletop gaming group kindly agreed to try Thornwatch during our last session. I read through the rules when I received the game earlier...
17
Aug
Learning Highlight: Entrepreneurship in Game Development
by perfectMinute
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I’ve been spending a lot of my time in the last couple of months thinking about how I might move Perfect Minute Games from the...